Off-screen Rendering (Render to Texture) using OpenGL

((Preliminaries)) 1. download the most recent version of GLEW library at http://glew.sourceforge.net/ 2. copy *.h files to “C:\Program Files\Microsoft Visual Studio 8\VC\include\GL” 3. copy *.lib files to “C:\Program Files\Microsoft Visual Studio 8\VC\lib” 4. copy *.dll files to “C:\WINDOWS\system32” ((Source Code))

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